The MLS Prediction Competition Home Page
Welcome to the 2000 MLS Prediction Competition!
How to play
You'll need an entry
form, which you can get by clicking on the link. Then you need to add
your name and your predictions. Do this by clicking where it says "Click
here!"; this should open up a mail window. Include the original text (in
Netscape, look in the File menu to do this), and then put your predictions
inside the [ ]. Predict as many games as you like, and then hit "send"
to send it to me. Or you can copy the form into your mail program and mail
it to me that way, at email@example.com.
Don't forget to add your name!
MLS has (thank goodness) gotten rid of shootouts this year; if a game
is tied after 90 minutes, a short overtime session will be played.
For this competition, the score at the end of the game (including overtime,
if played) is what counts. So if you predict a 2-1 win for the home team,
you get full points if the home team wins 2-1 after 90 minutes, or if it's
1-1 after 90 minutes and the home team wins in overtime. (If you predict
a tie, therefore, you are predicting that the teams will be tied after
90 minutes and that nobody will score in overtime.)
If you want to change your predictions later, simply fill out the form
again. Your latest predictions are the ones I count.
Questions and comments can be aimed my way, at firstname.lastname@example.org.
I'll also post the current list of games to be predicted, and the current
standings in the competition, on the na-soccer mailing list.
Every so often, I'll work out how many points everybody
got, and post the competition standings on na-soccer, as well as on this
How points are scored
The point value of each of your predictions is determined using the list
below. Go down the list until you find the situation that describes how
your prediction compared with the actual score; that tells you how many
points you got. (In other words, it's not "check all that apply"; it's
"check the first one that applies".)
Here are some examples of actual and predicted scores, and the points they
earn, so that you can see how the system works:
The predicted score is exactly correct: 5 points.
The predicted result (ie. home win, draw, road win) is correct, and the
predicted goal difference is correct: 3 points.
The predicted result is correct, and one of the two team scores is correct:
Any other situation where the predicted result is correct: 2 points.
The predicted result is wrong, but one of the two team scores is correct:
Anything else: 0 points.
Actual Predicted Points
2-1 2-1 5
0-0 0-0 5
1-0 2-1 3
1-1 2-2 3
0-1 0-2 3
2-3 1-3 3
3-1 1-0 2
1-1 1-2 1
4-1 0-1 1
4-1 0-2 0
2-2 4-1 0
The Competition Story
On the na-soccer mailing list, the idea was put forward (by Chris Allen)
of having a "tipping competition" for the upcoming Major League Soccer
season. Unfortunately, nobody knew what he meant by this, but when he explained
that this was nothing more than a "prediction competition", interest began
to be expressed.
I was foolish enough to volunteer to organize the competition, but the
flipside of that is that I get to make up the rules. I decided to borrow
those of the corresponding competition for the Swiss soccer league; the
idea is that you try to predict the final score of each game, and you get
points corresponding to how close your prediction was.